Tag: Magic

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  • Magic

    The magic system is pretty much as indicated in the Magic sourcebook, except for a few major changes in how enchantments work, classification of spells, and the ability to modify spells to change how they function. It should also be noted that certain …

  • Enchanting

    Enchanting is simply imbuing an item with the ability for someone to cast a spell through the item. For this campaign, the enchanting rules are changed in the following key ways: * All spells can be enchanted into an item, any item, for a mana point …

  • Modifying Spells

    h2. Modifying Spells Modifying spells is a great way to customize a spell to not only add diversity and flavor to spellcasting, but it also provides a means to get exactly the kind of spell you want. The original source for these rules can be found …

  • Casting Spells

    The basics of casting spells has not changed, although elements based on skill level have. As per Magic, pg 8, "_To cast a spell, you must usually perform a ritual that involves gestures and speech. If you can’t perform the ritual, you can’t cast the …

  • Spell Classifications

    h2. Classifications I have done away with the spell colleges and implemented a new classification system, consisting of Divisions and Departments. Most colleges can easily be mapped to a corresponding department, but such is not always the case. …

  • Old Spell Index

    Here is the list of spells separated by the standard GURPS spell colleges. h2. Air table{width:100%}. |={width:33%}. [[Spell - Air Jet | Air Jet]] |={width:34%}. [[Spell - Air Vision | Air Vision]] |={width:33%}. [[Spell - Air Vortex | Air Vortex]] …

  • Spell Template

    The following areas are included in the new spell template. While most was already a part of the standard spell template from GURPS, some are new additions. h3. *Spell Info* Basically the core info needed to use the spell. *Name:* Spell name, …

  • Spell - Minor Healing

    h3. *Spell Info* *Name:* Minor Healing *Type:* Regular *Division:* Biology Thaumaturgy *Department:* Anatomic Thaumaturgy Department *Status:* Licensed *Difficulty:* IQ/H *Resisted:* NA *Required Magery:* No *Spell Prerequisites:* Lend Vitality …

  • Spell - Regenerative Body

    h3. *Spell Info* *Name:* Regenerative Body *Type:* Regular *Division:* Biology Thaumaturgy *Department:* Anatomic Thaumaturgy Department *Status:* Licensed *Difficulty:* IQ/VH *Resisted:* NA *Required Magery:* Magery 1 *Spell Prerequisites:* …

  • Spell - Major Healing

    h3. *Spell Info* *Name:* Major Healing *Type:* Regular *Division:* Biology Thaumaturgy *Department:* Anatomic Thaumaturgy Department *Status:* Licensed *Difficulty:* IQ/VH *Resisted:* NA *Required Magery:* Magery 1 *Spell Prerequisites:* Minor …

  • Spell - Mass Healing

    h3. *Spell Info* *Name:* Mass Healing *Type:* Regular *Division:* Biology Thaumaturgy *Department:* Anatomic Thaumaturgy Department *Status:* Licensed *Difficulty:* IQ/VH *Resisted:* NA *Required Magery:* Magery 1 *Spell Prerequisites:* Major …

  • Spell Index

    h2. Division: Advanced Cross-Discipline Thaumaturgy h3. Enchantment Thaumaturgy Department Spells yet to be added h3. Meta-Spells Thaumaturgy Department Spells yet to be added


    h2. Division: Biology Thaumaturgy h3. Anatomic …

  • Spell - Heal Plant

    h3. *Spell Info* *Name:* Heal Plant *Type:* Area *Division:* Biology Thaumaturgy *Department:* Botanic Thaumaturgy Department *Status:* Open *Difficulty:* IQ/H *Resisted:* NA *Required Magery:* No *Spell Prerequisites:* Identify Plant *Verbal …

  • Spell - Plant Growth

    h3. *Spell Info* *Name:* Plant Growth *Type:* Area *Division:* Biology Thaumaturgy *Department:* Botanic Thaumaturgy Department *Status:* Open *Difficulty:* IQ/H *Resisted:* NA *Required Magery:* No *Spell Prerequisites:* Heal Plant *Verbal …

  • Spell - Selective Plant Growth

    h3. *Spell Info* *Name:* Selective Plant Growth *Type:* Area *Division:* Biology Thaumaturgy *Department:* Botanic Thaumaturgy Department *Status:* Open *Difficulty:* IQ/H *Resisted:* NA *Required Magery:* No *Spell Prerequisites:* Heal Plant …